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Valorant Patch 1.06 full notes

Valorant Patch 1.06 full notes
Valorant patch 1.06 will focus on many bug fixes

Valorant patch 1.06 has finally arrived, and it looks like some in-game buffs have been dealt with and the underwhelming aspects of the shotgun in the game have been weakened.

While many players in the Valorant community think the Killjoy 'turret malfunction' in Split will be addressed in this patch, that doesn't seem to be the case.

That said, Riot may fix the issue later in the week, but we haven't yet seen any changes this patch fixes Killjoy or his tower.

For a detailed view of Patch 1.06, you can check the Valorant official website. But for a brief overview, this article is for you.

Valorant Patch 1.06 Notes

AGENT UPDATES

Fixed audio and visuals (Phoenix Curveball and Breach Flashpoint) for blinding effects.

WEAPON UPDATES

Updated all Valorant shotguns to be less accurate when fired while airborne. Spread penalty while in the air .5 >>> 1.25

LIFE QUALITY

On Collection menu screens, the "Show Owned Only" toggle now stays between screens and the client can be restarted.

BUG FIXES

Possible fix for bug that caused player's HUD to sometimes disappear.

Fixed a bug in deathmatch match history and match details that caused ties between 3 or more players to not show the lowest rank as a draw instead of pretending they were not a draw (so a three-way draw for 2nd would instead show 4TH PLACE (TIED) )).

Fixed a bug that allowed progress towards competitive matchmaking for new players by losing unrated games.

Lost games will not be included in the Competition requirement for the losing team.

Fixed a bug that caused weird player names to appear in chat when managing party invites

Fixed a bug that caused some players to miss out on Agent Contracts or rewards after reaching the end of the Act Battle pass . Playing a game will give missing rewards, including 1.act ones.

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