For a full list of patch notes, details are in the article.
Rainbow Six Siege continues with its fifth season, and updates are still in progress for minor technical glitches, slight visual changes. The latest updates come with numerous fixes for sound effect issues and minor graphical inconsistencies. There's no way to change balancing or the overall meta, so this latest update only concerns you if you have duplicate walking effects or issues with removing your shield when playing as certain operators.
Fixed more issues such as some walls on some maps not being damaged when attacked from one side. There are also extensive fixes for some crash issues and strange physics behavior when placed and broken in the lower sections of barricaded windows. You can find the full patch notes below, with Ubisoft saying the update will be rolling out to PC , Xbox One , and PS4 this week .
Gameplay Fixes
FIXED - Inconsistent debris when barricades/barns are destroyed by multiple different weapons.
FIXED - Sound propagation issues of destroyed things.
FIXED - Explosion of certain tools breaks SFX when detonated on the rear/studded sections of reinforced walls.
FIXED - Spam tool gadget equip/unlock may take longer for shield operators to equip their shields.
FIXED - Incorrect animations when performing certain actions.
FIXED - When ADS, parts of the scope go in and out of focus.
operators
FIXED - Various operator visual animation issues.
FIXED - Operator shield flips over if prone immediately after a melee.
FIXED - Various other carrier updates.
Level Design
FIXED - Gadget distribution inconsistencies with various map items.
FIXED - Inconsistencies/issues with the destruction of some map supports.
FIXED - Various LOD issues on maps.
FIXED - Various problematic LoS issues on maps.
FIXED - Some pixel peeks and peek points on maps.
FIXED - Various visual/cosmetic fixes on maps and map assets.
FIXED - Various clipping / dynamic clipping issues with map elements.
FIXED - Various clipping and dynamic clipping issues
FIXED - Various lighting issues for dark spots on maps.
FIXED - Some crash issues with map items + aircraft / Operators.
FIXED - Some wall types do not take bullet damage when hit from a certain side.