LoL Wild Rift 2.2a Patch Notes Shared

LoL Wild Rift 2.2a Patch Notes Shared
Wild Rift, the popular mobile version of League of Legends, continues to evolve day by day. A short time ago, 2.2a patch notes were shared on the official Wild Rift site. Details are in the article.

The 2.2a patch notes of Wild Rift , the mobile version of League of Legends, have been released with an official announcement. With the new patch update, Riot Games , which made significant changes to champions such as Shyvana, Mundo, Pantheon and Blitzcrank , also includes Rammus in League of Legends ' mobile arena Wild Rift on April 22 . Two different skins as Magma Rammus and Libero Rammus, as well as the new skin line Star Observer, will be introduced on the same date. You can view the details of the patch below;

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► LoL Counter Pick Series - Mordekaiser

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League of Legends: Wild Rift 2.2a Patch Notes

Alistar | Wild Rift Abilities and Patch Update

abilities

  • Passive - Cry of Victory: Alistar charges up his roar when he stuns, relocates, or dies near enemy champions. When he fully recovers, he heals himself and all nearby allies.

  • 1 - Smash: Alistar slams the ground, dealing damage to nearby enemies and knocking them up.
  • 2 - Slam: Alistar sprints and rams his target, dealing damage and knocking him back. It can also target towers, dealing bonus damage to them.
  • 3 - Trample: Alistar flattens nearby enemy units, can pass through units, and gain stacks if he damages an enemy champion. After Alistar's stacks are fully charged, his next basic attack against an enemy champion deals bonus magic damage and stuns his target.
  • Ultimate - Unbreakable Will: Alistar releases all crowd control effects on him with a ferocious roar. He also takes less physical and magic damage for the duration of his roar.

Patch Update:
  • Tos - Damage: 55/130/205/280 →50/120/190/260
  • Tower Damage Rate: 150% → 75%
 

Blitzcrank | Wild Rift Abilities and Patch Update

abilities
  • Passive - Mana Barrier: When Blitzcrank is low on health, he gains a shield based on his mana.
  • 1- Rocket Hand: Blitzcrank fires his right hand, damaging and pulling an enemy in his path.
  • 2- Throttle: Blitzcrank overloads himself, gaining massive movement and attack speed. Temporarily slows Blitzcrank after the effect ends.
  • 3- Power Punch: Blitzcrank powers up his fist, causing his next attack to critically strike and knock up his target.
  • Ultimate - Static Field: Enemies attacked by Blitzcrank are marked, taking lightning damage after 1 second. Also, when Blitzcrank activates this ability, he deals damage to nearby enemies and silences them for a short time.

Patch Update:
  • Rocket Hand - Damage: 60/120/180/240 → 80/140/200/260
  • Throttle - Self-Slow Time: 1.5 sec. → 1 sec.

Corki | Wild Rift Abilities and Patch Update

abilities

  • Passive - Hextech Ammo: A percentage of Corki's basic attack damage is converted to magic damage. Occasionally, Corki can pick up the Pack at his base, gaining a movement speed boost and buffing his Valkyrie ability.

  • 1- Phosphorus Grenade: Corki fires a phosphorus grenade at the target location, dealing magic damage to enemies in the area. This attack reveals units in the blast zone for a duration.
  • 2- Valkyrie: The bombs that Corki throws by flying a short distance leave a trail of fire behind and take damage to enemies inside this area. Special Delivery: If Corki has the Pack, he flies a longer distance, knocking enemies aside, and dealing both slow and damage to the area.
  • 3- Machine Gun: Corki's machine gun volleys a cone-shaped area towards its current target, dealing damage to enemies and reducing their armor and magic resistance.
  • Ultimate - Missile Barrage: Corki fires a missile at a target location that explodes on impact, dealing damage to enemies in the area. Corki stacks missiles over time until he reaches his maximum ammo. Every third missile transforms into Huge and deals bonus damage.

Patch Update:
  • Hextech Ammo - Pack Spawn Time: 100 sec. → 150 sec.
 

Dr. Mundo | Wild Rift Abilities and Patch Update

abilities

  • Passive - Adrenaline Flow: Dr. Mundo regenerates 1% of his maximum health per second.
  • 1- Germ Line: Dr. Mundo swings his line and deals damage equal to a portion of his target's current health, slowing them for a short time. Dr. Because Mundo takes pleasure in the suffering of others, when he hits the target with his line, he regains a portion of his health cost (double this amount on last hits).
  • 2- Flaming Suffering: Dr. Mundo drains his own health, shortening the duration of his blocking effects and dealing continuous damage to nearby enemies.
  • 3- Acısever: Dr. Mundo gains bonus attack damage based on his missing health, and on his next basic attack he heads his target, dealing bonus damage. Dr. Each time Mundo takes magic damage or pays a health cost, he passively increases his magic resistance.
  • Ultimate - Sadism: Dr. Mundo sacrifices some of his health, gaining movement speed and greatly increasing his health regen.

Patch Update:

Base values:
  • Attack Damage: 64 →58
  • Health: 690 → 650
  • Armor: 45 → 40

Acısever
  • Duration: 5 sec at all skill levels. → 3/3.5/4/4.5 sec.
 

Shyvana | Wild Rift Abilities and Patch Update

abilities

  • Passive - Dragonblood's Fury: Shyvana deals bonus damage to dragons. Killing an elemental dragon permanently strengthens her abilities while Shyvana is in her Dragon Form.

  • 1- Double Bite: Shyvana deals two hits on her next attack. Basic attacks reduce Double Bite's cooldown. Dragon Form: Double Bite slays all units in front of Shyvana. Killing a Mountain Dragon causes Double Bite to slow enemies while in Dragon Form.
  • 2- Whirlwind: Shyvana surrounds herself with fire for 3 seconds, dealing magic damage per second to nearby enemies and moving faster. The movement speed bonus is reduced for the duration of the ability. Basic attacks increase the duration of the Flamethrower. Dragon Form: Fireburst grows. Killing the Cloud Dragon grants Shyvana 25% bonus Movement Speed ​​while in her Dragon Form.
  • 3- Flame Breath: Shyvana throws a fireball that damages all enemies in front of her and creates embers on the target, marking it for 5 seconds. Shyvana's basic attacks against marked targets deal damage equal to a percentage of the targets' maximum health on hit. Dragon Form: Flame Breath explodes on hit or at the target location, dealing bonus damage and briefly scorching the ground. Killing the Flame Dragon converts damage dealt to marked enemies while in Dragon Form to true damage.
  • Ultimate - Dragon's Rage: Shyvana transforms into a dragon and flies to the target location. Enemies in its path take damage and are knocked towards the target location. Shyvana passively gains Fury every second and gains 2 Fury when she basic attacks.

Patch Update:

Base values:
  • Health: 650 → 610

Double Bite
  • Cooldown: 8/7/6/5 sec. → 9/8/7/6 sec.

Flame Breath
  • Max Health on Hit Rate: 3.5% → 3%
 

Tristana | Wild Rift Abilities and Patch Update

abilities

  • Passive - Eye, Sight, Sight: Attack, Explosive Charge, and Shotgun range increase as Tristana levels up.
  • 1- Rapid Fire: Tristana increases her attack speed for a short time.
  • 2- Rocket Jump: Tristana shoots down at the ground and throws herself to a distant location. When it lands, it deals damage to surrounding units and causes them to be slowed for a short time. Takedowns and fully charged Explosive Charge detonations on champions reset Rocket Jump's cooldown.
  • 3- Explosive Charge: When Tristana kills a unit, the cannonballs scatter into shrapnel, dealing damage to surrounding enemies. Can be used to place a bomb on top of a target enemy or turret, which will explode after a short time, dealing damage to surrounding units.
  • Ultimate - Shotgun Shot: Tristana charges her weapon with a huge cannonball and fires it at an enemy unit. This shot deals magic damage and knocks the target back.

Patch Update:

Base values:
  • Attack Damage Per Level: 2.65 per level → 3.6 per level

Explosive Charge
  • Cooldown: 16 sec at all rank. → 16/15/14/13 sec.
 

Vi | Wild Rift Abilities and Patch Update

abilities

  • Passive - Crushing Hits: Every third attack against the same target deals damage equal to a percent of the target's max health, reduces the target's armor, and grants Vi attack speed.
  • 1- Wall Piercing: Vi's punch that pierces the wall by loading her gloves allows her to move forward. Enemies hit are knocked back and take a stack of Crushing Hits.
  • 2- Blast Shield: When Vi hits an enemy with an attack or ability, she gains a charge of Blast Shield. Blast Shield creates a damage-absorbing shield. Also, when the effect reaches max stacks, Vi gains movement speed.
  • 3- Disproportionate Power: Vi's next attack pierces the target, dealing damage to enemies behind her.
  • Ultimate - Assault and Batting: Vi slams anyone in her way to the side, advancing towards an enemy. When he reaches the target, he knocks it into the air, jumps behind him and smashes the target to the ground with his fist.

Patch Update:

Base values:
  • Armor: 35 → 30

Ultimate - Assault and Batting
  • Cooldown: 85/65/45 sec. → 95/75/55 sec.

All these champion updates will provide significant game rebalancing, which could affect players who missed the patch notes. Wild Rift 2.2a, but by examining its notes in detail, you can determine your champion choices accordingly. The champion selections you will apply based on this patch update will have a significant impact on your games. In addition, this week's free Wild Rift champion is as follows;
  • fizz
  • Graves
  • Braum
  • Lulu
  • singed
  • jax
  • Galio
  • varus
  • Kai'Sa
  • Evelynn

► Click to buy discounted Wild Rift Wild Cores now!
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