LoL 11.6 Patch Notes - Battle Academy Skin Series

LoL 11.6 Patch Notes - Battle Academy Skin Series
The expected day has come and the official patch notes have been shared. Along with the LoL 11.6 patch notes, the Battle Academy costume lineup to be included in the game has been introduced. The Battle Academy skin line will be available soon. Details are in the article.

Riot Games has released the patch notes forLeague of Legends ' latest update , 11.6 , within its unique Battle Academy skin line. In patch 11.5, which was released in the past weeks, studies were provided for champions such as Sejuani and Master Yi, who lost their influence over time in the forest region. This patch brings necessary updates to champions like Akali, Renekton, Sylas, as well as lifesteal items like Immortal Shield Bow and Blade of the Ruined King.

You can check out our article for Battle Academy skins . In addition, if you want to have these costumes at a discount, you can visit our League of Legends category or click on the link to buy 8% discounted LoL RP on our site. If you have any problems during or before the purchase, you can contact our 24/7 live support service.

LoL 11.6 Patch Notes Details

Having released the sixth patch notes since the new season, Riot continues to keep the Season 11 items under control in the 11.6 update . In line with the weakening of systematic healing, Quick-footed and Greedy Hunter items are the focus of the 11.6 patch notes .

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Weakened (Nerf) Champions


1) Gnar

  • W bonus base damage decreased:  10/20/30/40/50 ⇒ 0/10/20/30/40

2) Hecarim

  • Q base damage decreased at advanced rank:  60/102/144/186/228 ⇒ 60/97/134/171/208

3) Karthus

  • Q base damage decreased late:  45/65/85/105/125 (90/130/170/210/250) ⇒ 45/62.5/80/97.5/115 (90/125/160) /195/230)

4) Renekton

  • R bonus health decreased late:  250/500/750 ⇒ 250/400/550

5) Urgot

  • W on-hit damage effectiveness decreased:  75% ⇒ 50%

6) Lillia

  • R cooldown increased:  130/110/90 seconds ⇒ 150/130/110 seconds
 
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Buffed Champions


1) Akali
  • Base health decreased: 575   ⇒ 500
  • Base health growth increased: 95   ⇒ 105
  • [REMOVED] Passive Mark of the Assassin no longer restores 10/15/20 energy .
  • Q
    [REMOVED] Bonus damage from ability at level 5: Five Point Strike no longer deals 25% bonus magic damage to minions and monsters.
    - cost increased later: 120/115/110/105/100 Energy ⇒ 130/115/100/85/70 Energy
  • [NEW] Energy Shroud: W - Twilight Shroud now increases Akali's max energy by 80.
  • E
    - total damage increased: 100/170/240/310/380 (+70% AD) (+100% AD) ⇒ 100/187.5/275/362.5/450 (+85% AD) ( +120% AP)
    - second strike damage ratio increased: 50% total damage, 50% total damage  ⇒ 30% total damage, 70% total damage)
  • R
    - first dash now deals magic damage: Physical ⇒ Spell
    - first dash's damage scales with ability power later: 125/225/325/ (+50% bonus AD)  ⇒ 80/220/360 (+50%) bonus AD) (+30% AP)

2) LeBlanc
  • W cost decreased late: 60/75/90/105/120 Mana ⇒ 60/70/80/90/100 Mana

3) Pyke
  • E cooldown no longer flat:  15 seconds ⇒ 15/14/13/12/11 seconds

4) Sylas
  • Passive's Chain of Rebellion bonus attack speed increased:  80% ⇒ 125%
  • W
    - cooldown decreased: 13/11.5/10/8.5/7 seconds  ⇒ 13/11.25/9.5/7.75/6 seconds

    - heal rate decreased: 50% AP   ⇒ 45% AP
    - cost decreased: 70/80/90/100/110 mana   ⇒ 60/70/80/90/100 mana

5) Volibear
  • W healing from wounded monsters is no longer halved, but healing from minions is still reduced.
  • E limited damage now flat:  150/300/450/600/750 ⇒ 750 at all ranks

6) Xin Zhao
  • Passive
    - healing decreased: 1-18. at levels 10-112   ⇒ 1-18. 7-92 at levels 7-92

    - stack consumption bug fixed: now properly consumes Passive stacks when basic-attacking an enemy right after using W. 
  • Q bonus base damage decreased early: 20/28/35/44/52   ⇒ 16/25/34/43/52

  • - cooldown decreased: 12/11/10/9/8 seconds ⇒ 12/10.5/9/7.5/6 seconds
    - cost increased: 45 Mana   ⇒ 60 Mana 
    - damage reduction ratio to minions is now flat hit area adjusted: 50%   ⇒ 1-16. 50-0 at levels
    - first attack cast time now flat: 0.5-0.4 seconds   ⇒ 0.5 seconds
    [NEW] Second attack damage multiplier: Second attack damage now scales up to 33% based on critical strike chance. 
    - second attack range increased: 900   ⇒ 1000
    - second attack fire rate increased: 5000   ⇒ 6250
    [NEW]Challenge, hit your life: Second attack now challenges enemy champions and monsters and reveals them for 3 seconds.
    [UPDATED] Hit area now extends slightly behind Xin Zhao for visual clarity. 
  • [NEW] E - Hardy Charge: The cast range of Hardy Charge against challenged opponents is now increased to 1100.
 
War Academy CaitlynWar Academy Garen
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Battle Academy YoneBattle Academy Leona
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Battle Academy Wukong
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Fixed Bugs

 
  • LoL Client: Responsible for constantly alerting players with multiple Key Snippet notifications, its code has been rewritten and will be closely monitored.
  • LoL Client: Fixed player data issue where players in your lobby were not appearing online or summoner icon changes were not being reflected.
  • LoL Client: Fixed the sizes of Honor rewards images.
  • LoL Client: Added missing visuals in some quest tooltips.
  • LoL Client: Players can now disable Collection tab notifications for newly received content in settings.
  • Fixed the formatting issue in Teleport's hint.
  • Kassadin's W - Infernal Blade now properly grants mana stacks of Goddess' Tear.
  • Serpent Fang's Shield Raider effect no longer applies to minions and turrets.
  • Fixed a bug where the second attack of Samira's W - Sword Vortex was occasionally not dealing damage.
  • Fixed a bug where the cooldown of the Banshee's Veil Terminate passive was not appearing in the player's bag.
  • Fixed a bug where Urgot's W - Destruction and Lucian's P - Lightslinger attacks were not counting as separate attacks for Manaveren stacks, Muramana's on-hit effects, Runaan's Tornado, and Ferocious Hydra.
  • Fixed a bug where Ornn's Celestial Array's Unsinkable Moon passive wouldn't go on cooldown as long as he basic attacks with Black Cleaver in his bag.
  • Fixed a bug where Sterak's Assurance's Blood Desire passive was not healing the wearer for each champion he was in combat with.
  • Fixed a bug where Muramana's on-hit effects were not being applied every three attacks if the player had Guinsoo's Rage.
  • Shyvana now gains bonus rage from Cloud Dragons and Cloud Dragon Spirits.
  • Fixed a bug where you would accidentally get the Dagger next to it when clicking the Longsword under the Climax Quiver in the Immortal Shieldbow, Wind's Fury, or Kraken Slayer recipes.
  • Anivia's R - Glacial Storm ability no longer turns off when casting Hextech Missiles.
  • Fixed a bug where Daisy's third AoE attack was using Ivern's AD instead of her own AD.

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