Flame Valley - Walls will collapse to reveal new paths.
Cloud Valley - Wind gusts in the forest will increase speed and make clearing the forest easier.
10.12 Runes and Summoner Spells
In the upcoming 10.12 patch, Riot Games developers did not neglect to review the summoner spells and runes, they found that small but effective updates can be made in this regard. Developers will be working on summoner spells and runes that are not considered powerful enough, are more or less effective, unsatisfying, and not very desirable.
Key Runes
Guardian - Will significantly increase the usability of the rune by expanding the area where you can protect your teammates. It will also be triggered in case of massive instant damage, not in case of any damage. This will prevent the rune from being wasted by triggering even a small amount of damage.
Predator - Restrictions such as long cooldown will be removed, cooldown is greatly reduced and damage is reduced. The intent of these changes is that it remains a strong option for raiding junglers and is also favored by top lane fighters and supports.
Minor Runes - Some so-called Minor runes will also receive changes and updates.
Blindfolded - The rune has been simplified to allow for more frequent leaching. The 10% Tenacity it provides will be increased to 30% at low health.
Take Your Speed - It is aimed to remove the teammate element that does not provide the desired contribution to the champions to apply crowd control. New version: Movement speed will now be granted when advancing towards enemies under Crowd control. If you have implemented crowd control, the bonus will be doubled.
Ghost - Ghost is generally a weak summoner spell. Therefore, it is planned to be both strengthened and made more satisfying and different from other summoner spells. It's still working on it, but for now, the information we have is to remove the gradual increase in movement speed.
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