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League of Legends 11.4 Patch Notes Preview

League of Legends 11.4 Patch Notes Preview
League of Legends design director Mark "Scruffy" Yetter shared a preview of February's latest update, 11.4 patch notes, on his personal Twitter account. All details of the patch, which is planned to be released on February 18, are in the article.

iot Games plans to bring the fourth update 11.4 patch notes of 2021 to League of Legends valley on Thursday, February 18th . LoL will receive the last patch in February, with over 100 champion adjustments in the new year ( 11.1 patch notes ), the addition of Ruined King: Viego to the summoner's ravine ( 11.2 patch notes ), and the Moon Monster event ( 11.3 patch notes ) to help players get better. It is updated regularly to have a gaming experience.

The upcoming League of Legends 11.4 patch will bring with it a significant number of changes and these changes will have an impact on the game's meta. Not only will Junglers be weakened this time around, but all 16 champions will receive some changes to their sets to help them feel more balanced in their current game situation. League of Legends game design director Mark "Scruffy" Yetter outlined some temporary patch 11.4 changes in a recent tweet . He announced that elections like Samira and Kai'Sa will be scaled down, while Lee Sin, Fiora and Veigar will get the support they need.


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Expected 11.4 Patch Notes

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 Buffed Champions

  • Caitlyn
    Attack speed per level increased: 3.5 → 4
  • Fiora
    Passive vital damage increased: 2.5% [+4.5% per 100 attack damage] → 3% [+5.5% per 100 attack damage] 
  • Soraka
    Q bonus movement speed bonus increased: 15/17.5/2/22.5/25%  → 20/22.5/25/25/27.5/30%
  • Varus
    • W active damage increased: 0-50%  (based on Q stack) → 0-80%
    • W max missing health damage increased: 9-21%  → 10.8% - 25.2% 
  • Braum
    R cooldown reduced: 140/120/100  → 120/100/80 
  • Jinx
    Base health increased: 550  → 610
  • Veigar
    • Q mana cost decreased: 40/45/50/55/60  → 30/35/40/45/50
    • R cooldown decreased: 120/100/80  → 120/90/60
  • Talon
    • W cooldown decreased: 9  → 9/8.5/8/7.5/7
    • W's outbound attack damage increased: 40%  → 55%
  • Lee Sin
    Q cooldown decreased: 11/10/9/8/7  → 10/9/8/7/6 
  • Tryndamere
    Base attack damage increased: 69  → 72
  • Amumu
    E base damage increased: 75-155  → 75-175

With the League of Legends  10.23 patch notes , when the glorious item system came to the game, jungle choices like Lee Sin and Amumu weren't doing so well in the game's new meta. As a result of the statistics obtained, Lee Sin had a lousy 46% win rate in the Platinum and above rankings. Amumu, on the other hand, has gotten pretty strong when new items are released in the game. However, as they weakened in subsequent patches, Amumu experienced a sharp drop in both pick rate and win rate.

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 Weakened (Nerf) Champions

  • Samira
    • Passive attack damage decreased: 7.5%  → 3.5%
    • E dash speed decreased: 2050  → 1600
    • Q rotation time decreased: 1 second  → 0.75 seconds
    • Q attack damage ratio: fixed from 100% → Changed to 80/87.5/95/102.5/110%
  • Kai'Sa
    • Q base damage per missile decreased: 45/61.25/77.5/93.75/110  → 40/55/70/85/100
    • Q max. damage dealt to single target decreased: 101.25-247.5  → 90-225 
    • Q's max. enhanced damage decreased: 168-412.5  → 150-375 
  • Skarner
    • Base health decreased: 601  → 580
    • Health per level decreased: 90  → 85
  • Renekton
    • Q's healing from minions decreased: 3/4.5/6/7.5/9  → 3/4/5/6/7 
    • Q's empowered healing from minions decreased: 9/13.5/18/ 22.5/27  → 9/12/15/18/21
  • Camille
    W cooldown increased: 15/13.5/12/10.5/9  → 17/15.5/14/12.5/11 

Samira and Kai'Sa, League of LegendsThey've been incredibly strong picks in Season 11. They both have a high pick and ban rate in pro play and a very high win rate in each of the ranked divisions. Riot will try to strengthen their abilities in the upcoming League of Legends  11.4 patch .


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 Item Changes 

  • Moonstone Regen
    Base healing decreased by champion level: 70-100  → 50-100
  • Everfrost
    • Cast time decreased: 0.25  → 0.15
    • Active damage increased:  100 [+30% ability power]  → 125 [+35% ability power]
    • Spell delay unchanged
    • Build path now: Lost Division + Explosion Wand + 1250G → Lost Division + Explosion Wand + Kindelgem 450G
    • Health increased: 200  → 250
  • Cosmic Ride
    • Spell strike movement speed removed
    • [Newly added] If you have 160 ability power, gain 20 ability speed and 10-30 movement speed
  • Mortal Reminder
    Attack damage increased: 20 → 25
  • Guinsoo's Rage
    Attack speed increased: 40% → 45%
  • Morellonomicon
    Attack damage increased: 70 → 80
  • Chempunk Chain Sword
    Health increased: 150 → 250
  • Moonstone Regen
    Base healing decreased: 70-100 → 50-100

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Jungle Changes

It is thought that they are very effective on the game and their power level should be lowered to Season 10 levels.


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