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For Tournaments Viewing Potential, Valorant May Have a Long Way to Go

For Tournaments Viewing Potential, Valorant May Have a Long Way to Go
Valorant needs to make a lot of improvements if they want to grab the attention of the wider audience. NSG First Strike NA Valorant qualifiers failed to meet expectations in terms of organization and production.

Nerd Street Gaming's North American First Strike Valorant qualifiers hosted some of the most incredible matches the region has ever had the privilege to witness.

In the tournament, some of the best teams in the world faced off against each other for a chance to participate in the main First Strike event in December.

However, while the matches are incredibly exciting to watch for a Valorant player, the production quality may seem problematic to many fans.

In a recent Reddit post, a Valorant player named aquaponicbrian talked about the issues seen during the North American qualifiers and things the production team needs to improve in order to reach Valorant's viewership potential.

First Strike  was really fun for me as a Valorant player, but it still has a long way to go to get a polished Cast product to reach its viewing potential. I've really enjoyed the tournament so far. But a casual esports production unfamiliar with the tournament scene might miss out on the important details completely .

Valorant's tournament production needs more work

Riot Games' other game , League of Legends, has an incredible production team behind its esports success.

Even TheScore Esports documented how the broadcast team played a key role in League of Legends ' audience success in Europe. The same is true for Valorant . The better the quality of the broadcast, the better the e-sports server of the game, the more people you can attract.

' aquaponicbrian ' also talked about some of the issues and possible solutions Valorant broadcast could consider to make production as smooth as possible.

Point 1: Color Coding

"By Riot/developer: We should stop changing team colors.. yah I know.. one is offensive colors and defensive colors, but no football teams change their colors, when they change who's on the ball they don't change uniforms. And it wouldn't be confusing for spectators. Teams like uniforms It would be better to see them have custom suits/colors, but I understand that this is a major development process, The minimum requirement here is to have a team maintain the same color throughout the match (at least for their spectators)."

After the first 12 rounds and when there is a side swap during overtime, many of the key post-game events get confusing. Providing each team with a different color for the entire match will definitely help players keep up with the action.

Point 2: Camera control

“Whoever is directing the camera needs a lot of practice. There were times when I wasn't really sure if the camera switching was done by a human or by a random timer. It's really easy to lose the viewer's sense of context when switching between players from different teams and between players in other parts of the map."

Point 3: Proper broadcast management for Valorant matches

"Tournament management means planning, streaming as a whole. Is there really no central location where you can watch all the games and what stream? On Thursday, I posted 3 different Nerd Street or "official" NSG tournaments.. watching the current games, 100T v "I'm waiting. It was the Dignitas game that I was really interested in that day  . And of course, that game started on a completely different stream and I missed the whole first game and the second half.. The stream has to be edited."

Point 4: Better Acting Ability

“Presents, keep practicing. None of them were like Troy Aikman and Joe Buck, so you can train yourself. Visual and logistical support for match broadcasts is very amateur quality right now.”

Some aspects of Valorant NSG First Strike Qualifiers for North America were lacking when it came to broadcast quality.

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