Apex Legends Weapons Guide

Apex Legends Weapons Guide
The best Apex Legends weapons, weapon attachments, armors and much more are covered in our article in detail as a guide for beginners and those who want to get started.

Weapons are the primary method of dealing damage in Apex Legends . In Battle Royale , Apex enters the arena without any weapons equipped, and upon landing must have weapons from an appropriate loot source. A maximum of two firearms can be carried, regardless of the game mode. A weapon's effectiveness and firepower can be increased through add-ons that can help stabilize the weapon, change iron sights, or unlock new fire modes. All weapons are divided into seven categories. 

Apex Legends Weapons

1) Assault Rifles – AR (Assault Rifles)


HAVOC

FOXNGAME

  • Fire mode: Auto
  • Ammo type: Energy
  • Ignition delay: 0.5 seconds
  • Head damage: 32
  • Body damage: 18
  • Attachments: Optics, magazine, Hop-Up
  • 25 rounds capacity per magazine
  • Highest mag capacity and fastest bullet travel speed of any assault rifle
  • Strong, hard-to-control recoil pattern that affects the weapon's effectiveness at long range

VK-47 Flatline

FOXNGAME

  • Fire mode: Auto, single
  • Ammo type: Heavy
  • Head damage: 33
  • Body damage: 19
  • Attachments: Optics, magazine, stock attachments
  • 20 rounds capacity per unplugged magazine
  • Poor long range performance
  • Slow bullet speed

Hemlock Burst AR

FOXNGAME

  • Fire mode: Burst, single
  • Ammo type: Heavy
  • Head damage: 35
  • Body damage: 20
  • Attachments: Optics, magazine, barrel, stock attachments
  • 18 rounds capacity per unplugged magazine
  • Fastest single shot speed in the game
  • Body damage in burst mode: 54, head: 72

R-301 Carbine

FOXNGAME

  • Fire mode: Auto, single
  • Ammo type: Light
  • Head damage: 25
  • Body damage: 14
  • Attachments: Optics, magazine, barrel, stock attachments
  • 18 rounds capacity per unplugged magazine
  • Fast projectile movement speed, third highest in its class
  • Vertical and artificial recoil

2) Sub Machine Guns – SMG (Sub machine guns)


Alternator

FOXNGAME

  • Fire mode: Auto
  • Ammo type: Light
  • Head damage: 24
  • Body damage: 16
  • Attachments: Optics, stock, magazine, barrel attachments
  • 16 rounds capacity per unplugged magazine
  • Recoil is easy to control
  • Lower DPS compared to other SMGs due to slower fire rate

Prowler BurstPDW

FOXNGAME

  • Fire mode: Burst, auto
  • Ammo type: Heavy
  • Head damage: 23
  • Body damage: 15
  • Attachments: Optics, stock, magazine, Hop – Up attachments
  • 20 rounds capacity per unplugged magazine
  • Body damage in burst mode: 70, head: 105
  • High DPS
  • Largest magazine size of all SMGs
  • Poor long range performance

R-99 SMG

FOXNGAME

  • Fire mode: Auto
  • Ammo type: Light
  • Head damage: 17
  • Body damage: 11
  • Attachments: Barrel, optics, stock, magazine attachments
  • 18 rounds capacity per unplugged magazine
  • High damage per second
  • Highest rate of fire of all weapons
  • high recoil
  • Lowest damage per shot of any weapon

Volt SMG

FOXNGAME

  • Fire mode: Auto
  • Ammo type: Energy
  • Head damage: 23
  • Body damage: 15
  • Attachments: Optics, barrel, stock attachments
  • Highest projectile velocity of all SMGs
  • Great performance at close range

3) Light Machine Guns - LMG (Light machine guns)


Devotion LMG

FOXNGAME

  • Fire mode: Auto
  • Ammo type: Energy
  • Head damage: 32
  • Body damage: 16
  • Add-ons: Barrel, optic, stock, Hop-Up add-ons
  • 44 rounds per magazine
  • Fastest bullet speed in the game
  • Strong recoil

M600 Spitfire

FOXNGAME

  • Fire mode: Auto
  • Ammo type: Heavy
  • Head damage: 36
  • Body damage: 18
  • Attachments: Barrel, sight, magazine, stock attachments
  • 35 rounds capacity per unplugged magazine
  • High damage per shot
  • Low rate of fire compared to other automatic weapons

L-STAR EMG

FOXNGAME

  • Fire mode: Auto
  • Ammo type: Energy
  • Head damage: 36
  • Body damage: 18
  • Attachments: Optical, standard stock
  • 35 rounds capacity per unplugged magazine
  • Overheat mechanics allow use without reloading when fired in bursts.  
  • High recoil without barrel stabilizer compatibility
  • Doesn't have a magazine

4) Sniper Rifles (Sniper weapons)


G7 Scout

FOXNGAME

  • Fire mode: Single
  • Ammo type: Light
  • Head damage: 60
  • Body damage: 34
  • Attachments: Barrel, optics, stock, magazine attachments
  • 10 rounds capacity per unplugged magazine
  • Fast enough rate of fire to compete with automatic weapons
  • Long enough bullet distance to compete with snipers

30-30 Repeaters

FOXNGAME

  • Fire mode: Single
  • Ammo type: Heavy
  • Head damage: 74
  • Body damage: 42
  • Plugins: Optical, stock plugins
  • Strong mid range
  • low recoil
  • Sufficient rate of fire
  • slow reload

Triple Take

FOXNGAME

  • Fire mode: Single
  • Ammo type: Energy
  • Head damage: 138
  • Body damage: 69
  • Attachments: Optical
  • 5 rounds capacity per magazine
  • High damage
  • Fast bullet speed
  • Damage divided by 3 bullets

Insect Bow

FOXNGAME

  • Fire mode: Single
  • Ammo type: Arrow
  • Head damage: 31
  • Body damage: 25
  • Plugins: Optical, Hop – Up plugins
  • Does not require reloading as it has no magazine
  • Can equip two Hop-Ups at the same time
  • There is no magazine size, so it requires the use of the corresponding ammo initially.

5) Sniper (Snipers)


Charge Rifle

FOXNGAME

  • Fire mode: Single
  • Ammo type: Sniper
  • Head damage: 116
  • Body damage: 90
  • Charging time: 1.25 seconds
  • Attachments: Optics, Sniper stock
  • Longest range of any weapon
  • Uses 2 ammo per shot
  • Unlike other sniper rifles, shots do not pierce enemies

Longbow DMR

FOXNGAME

  • Fire mode: Single
  • Ammo type: Sniper
  • Head damage: 118
  • Body damage: 55
  • Attachments: Barrel, optics, sniper stock
  • 5 rounds capacity per unplugged magazine
  • good rate of fire
  • Bullets pierce through enemies, allowing you to hit multiple targets in one shot.
  • It has the highest ammo capacity of any sniper.
  • Low DPS
  • Slow bullet speed

Kraber

FOXNGAME

  • Fire mode: Single
  • Ammo type: Sniper
  • Head damage: 435
  • Body damage: 116
  • Comes with 12 bullets
  • Highest damage per bullet in the game
  • Uses special ammo and optics that take up no inventory space
  • Slow weapon animations. This includes firing, reloading, reloading
  • Slowest bullet velocity and strongest bullet drop of all sniper rifles
  • Only 8 reserve ammo or 2 reloads are available per Kraber, forcing a weapon change after you've exhausted them all

sentinel

FOXNGAME

  • Fire mode: Single
  • Ammo type: Sniper
  • Head damage: 140
  • Body damage: 70
  • Attachments: Optical, Sniper stock
  • High damage per shot
  • High projectile velocity

6) Shotgun (Pumpguns)


EVA-8 Auto

FOXNGAME

  • Fire mode: Auto
  • Ammo type: Shotgun
  • Head damage: 99
  • Body damage: 63
  • Attachments: Optics, barrel
  • 8 rounds per magazine
  • rapid rate of fire
  • Good damage with auto fire mode
  • Poor performance at range

mastiff

FOXNGAME

  • Fire mode: Single
  • Ammo type: Shotgun
  • Head damage: 112
  • Body damage: 88
  • Animation between shots can obstruct vision
  • Slow reload time

Mozambique

FOXNGAME

  • Fire mode: Auto
  • Ammo type: Shotgun
  • Head damage: 69
  • Body damage: 45
  • Attachments: Barrel, optics,
  • 3 rounds per magazine
  • good rate of fire
  • Can be purchased for free in Arena modes
  • Very slow projectile speed
  • Low DPS

peacekeeper

FOXNGAME

  • Fire mode: Single
  • Ammo type: Shotgun
  • Head damage: 121
  • Body damage: 99
  • Attachments: Barrel, optics
  • 6 rounds per magazine
  • high recoil
  • Long reload time

7) Pistol (Pistols)


RE-45 Auto

FOXNGAME

  • Fire mode: Auto
  • Ammo type: Light
  • Head damage: 18
  • Body damage: 12
  • Attachments: Barrel, optics, magazine, Hop – Up
  • 15 rounds capacity per unplugged magazine
  • Controllable and predictable recoil
  • Low damage per shot
  • Low DPS
  • Low damage per clip

P2020

FOXNGAME

  • Fire mode: Single
  • Ammo type: Light
  • Head damage: 27
  • Body damage: 18
  • Attachments: optics, magazine attachments
  • 10 rounds capacity per unplugged magazine
  • Very low recoil
  • Very fast reload
  • Can be purchased for free in Arena modes
  • Slow bullet speed
  • Small magazine capacity

wingman

FOXNGAME

  • Fire mode: Single
  • Ammo type: Heavy
  • Head damage: 97
  • Body damage: 45
  • Attachments: Optical, Hop-Up, magazine attachments
  • 4 rounds capacity per unplugged magazine
  • Very high damage per shot
  • Good performance in all ranges
  • high recoil
  • slow firing rate
  • Slow bullet speed
  • Low DPS
  • Small magazine capacity

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