Every map in GTFO is procedurally generated, you are tasked with similar objectives like cargo delivery and terminal hacking. Moreover, developer 10 Chambers Collective (they also worked for the Payday series) have completely changed all existing levels when a new update is released.
That means the game clip above is full of never-before-seen rooms, vehicles, weapons, traps and more. Can the team pull out two cargo sets and escape the monster-filled caverns?