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Star Citizen Dev Reconciles with Crytek in Lawsuit

The long-standing dispute seems to be over.


Crytek 's lawsuit against Star Citizen developer Cloud Imperium Games has been settled. The lawsuit was first filed in 2017, when the German developer and publisher Star Citizen sued the creators for alleged breach of contract and copyright infringement.

Both companies previously discussed dismissing the lawsuit, but failed to reach an agreement. It looks like they have a compromise now. The terms of the settlement were not disclosed, but both parties will jointly file for dismissal of the case within 30 days of settlement agreement, as reported by Gamasutra.

In January, a filing suggested that Crytek wanted to provisionally dismiss the lawsuit and refill when CIG released the dispute-setting Star Citizen spin-off single-player campaign, Squadron 42 , to market. CIG stated that Crytek was "always right and ambitious" .

Crytek filed a lawsuit against CIG in 2017 for copyright infringement and breach of contract because it changed Star Citizen from Crytek's CryEngine to Amazon's Lumberyard engine. Fleet 42 was also a major factor in this case, as Crytek claimed that the original license agreement for CryEngine was only for Star Citizen and not a second standalone title. At the time, CIG said development of the Squadron 42 had also moved to Amazon's Lumberyard engine.

CIG plans to launch a beta for Squadron 42 in the second half of 2020. It was originally set to air in 2016 before being delayed.

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