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LoL 12.11 Patch Notes: New Champion Bel'Veth

League of Legends 12.11 patch is now live with many changes and balancing.


League of Legends 12.11 patch is now live with many changes and balancing. The new patch will apparently fix the game after the endurance update. Quick picks like Aphelios, Rakan, Taric, and Ryze prepare to receive much-needed buffs, while champions like Gwen, Senna, and Taliyah are weakened after their brief overpowering run. Fizz, Olaf and Zeri are organized. 

The Endurance update received generally positive feedback from the gaming community, and yet Riot brought 12.11 as a cleanup patch to further optimize it. Developer Matt 'Phroxzon' Leung-Harrison shared a tweet about the new patch:

"We are careful not to undo what we just did, and we do our best to maintain item selection, champion feel and identity, role balance."

The developers are tweaking the stats and abilities of around 30 champions and a few systems to stabilize the game after such a heavy patch. With system changes in mind, Riot developers are overhauling the Severe Wound, Barbed Vest, Spiked Armor, and more support items in the LoL 12.11 patch notes .

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►  Talent Analysis of New LoL Champion Bel'Veth

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League of Legends Patch 12.11 Details

The Song of the Ocean Skins and new champion Bel'Veth, Empress of the Void, are included in the Rift in patch 12.11.

Empowered Champions

Aphelios : Passive's attack speed and lethality increased.

Caitlyn : Q's attack damage ratio decreased early and increased later, mana cost increased early and decreased later. E base damage increased and cooldown decreased.

Gragas : Q ability power ratio increased, cooldown decreased. E cooldown decreased.

Irelia : Q healing increased. E cooldown decreased early.

Lee Sin : Base attack damage increased. Q damage increased.

Nunu and Willump : Q healing from non-champions increased. E cooldown is no longer fixed.

Rakan : Q healing increased. W cooldown decreased. E mana cost decreased, shield power increased.

Ryze : E ability power ratio increased, mana cost decreased.

Samira : Attack damage growth increased. Q attack damage ratio increased.

Sylas : W mana cost decreased, healing effect ability power ratio increased, cooldown decreased at early ranks. E cooldown decreased early.

Tahm Kench : Passive increased on-hit magic damage. Q healing increased. R shield power increased.

Taric : Q healing increased, mana cost decreased, and now flat. E cooldown decreased, stun duration increased.

Tryndamere : Q healing increased. R cooldown decreased.

Xin Zhao : Passive's healing effect's attack damage ratio increased. W damage increased, mana cost no longer flat.

Weakened Champions

Brand : Passive percent health burn damage decreased.

Gwen : W cooldown increased, bonus armor/magic resist decreased early and no longer flat. E cooldown refunded after first basic attack decreased.

Kog'Maw : Q armor and magic resist reduction decreased, passive attack speed decreased. W percent maximum health damage on hit decreased.

Lillia : Base health decreased. Passive damage decreased.

Master Yi : Health growth rate decreased. E base true damage on-hit decreased.

Rengar : Base health decreased. R cooldown increased later.

Senna : Passive's chance to drop Mist Ghosts increased for minions that Senna slew. Q slow power decreased; slow duration decreased at early ranks and is no longer flat.

Swain : Passive heal amount decreased. W magic damage and ability power ratio decreased. R healing per proc decreased.

Taliyah : Base health decreased. Passive updated. Q damage decreased. E damage to monsters increased. R has been updated.

Veigar : Base armor decreased and armor growth increased. E cooldown increased.

Wukong : W cooldown increased at early ranks. E bonus damage to monsters decreased.

Organized Champions

Fizz : Health growth rate decreased. Mana growth rate increased.

Olaf : Passive's max lifesteal threshold increased. Q damage increased, minimum reload time decreased. W cooldown increased later. R passive armor and magic resist decreased.

ZeriQ's active damage increased, ability power ratio of fully charged attacks and damage based on target's missing health increased, fully charged basic attacks' slow removed. W attack damage ratio increased, slow power decreased, and cooldown decreased. E cooldown decreased, basic attack and cooldown refund per critical strike decreased. R cooldown decreased, movement speed per stack decreased, stacks gained from champions hit on first cast increased.

Things

♦ Severe Wound

Barbed Vest

Spiked Armor

The Executioner's Call

Mortal Remembrance

Zaun Chainsword

Orb of Obscurity

morellonomicon

Chemical Digester

♦ Sorcerer Items

Shattered Queen's Crown

allice

Liandry's Suffering

Night Scythe

Vadiyaran

♦ Tank Items

Bami's Flame

Icefire Gloves

Sunfire Shield

Turbo Chemical Tank

Hell Mask

Knight's Vow

Randuin's Omen

Spirit Shirt

Zeke's Harmony

♦ Martial Items

Dance of Death

Blade of the Ruined King

Mouth of Malmortius

Sterak's Assurance

Kaniçen

Kraken Killer

Umbra Spear

Fixed Bugs and Quality of Life Changes


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