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Assassin's Creed Odyssey Director talks about Odyssey


In the statement made for Assassin's Creed Odyssey, the director of the game, Scott Phillips, said that the production of Odyssey began 3 years ago. The production process, which started right after Syndicate's release, points out that it took a lot of effort and effort. Stating that games such as The Elder Scrolls and Fallout  are inspired by the choices they give to the player, Phillips said that they talked with the Origins team when starting the production of Odyssey and they came to the idea that the series should progress to a point where the player is given more choice. The choices made by the player will also be very effective in the story of the game. Small effects will affect the game with medium effects and large effects ,It was also stated that who dies and who does not die in side quests will also affect the main story. We do not know whether the choices we make are good or bad. Romance options in the game will also be shaped according to the decisions made. If we want, we can keep such relationships short, or we can take the person we are in a relationship with as a crew on our ship and add them to our journey. Historical characters will also appear as we are used to from previous games and we will affect their lives as well. We will come across an Odyssey that we will direct ourselves.

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